Sealed Weapons

There are eleven different weapons to find, some are very useful, all are quite rare

Here are a list of items you will need for the tradeskill

Sealed Weapon Receptacle
Mission Chest
Hacker Tool
Tools or Devices terminal
or Fixer Shop, Borealis
Energy Pack Interface
Ranged Weapons Components terminal
Flake Tubing Super-Coolant System
Ranged Weapons Components terminal
Generic Magnetic Propulsion System
Ranged Weapons Components terminal
Gyro stabilizing unit
Ranged Weapons Components terminal
Nano-Interfaced Cooling System
Ranged Weapons Components terminal
Nano Pylon
Ranged Weapons Components terminal
Rapid-Reload-And-Fire Gyro
Ranged Weapons Components terminal
Self-Repairing Ultra-X
Ranged Weapons Components terminal
Shells Magazine
Ranged Weapons Components terminal
Triple Pulse Enabler
Ranged Weapons Components terminal
Ultra Short Composite Barrel
Ranged Weapons Components terminal

Each weapon needs three components; the first to find is the Sealed Weapon Receptacle, they can be found in mission chests.

The Hacker Tool can be purchased from basic stores in the Tools or Devices terminal, or if you are a fixer, the Fixer shop just outside Borealis city. It will need to be at least 90% of the receptacle you want to hack

The last part to collect is the correct weapon component for your gun, these can be purchased from the Ranged Weapons Components terminal in the tradeskill area of a basic store. This part will decide the final quality of the finished gun so choose carefully, it is possible to use a slightly higher QL than the receptacle, it is also possible to use any lower quality as well

First you will need to hack the Sealed Weapon Receptacle

Source used up? :
Source Qualities :
Skills Required :
No
Source at least 90% of Target
3.5 x QL of Target in Break & Entry
Hacker Tool
Sealed Weapon Receptacle - XXX
Unfinished XXX

The final combine depends on the gun, you will need to find the correct part for your weapon. Also, the Summer SMP has four choices of component, we will look at them first

Summer Burst SMP

Source used up? :
Source Qualities :
Skills Required :
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing
Unfinished Summer SMP
Triple Pulse Enabler
Summer Burst SMP

Summer Burst SMP
QL 200

To wear:
MG/SMG 941
Burst 706

Summer FA SMP

Source used up? :
Source Qualities :
Skills Required :
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing
Unfinished Summer SMP
Gyro stabilizing unit
Summer FA SMP

Summer FA SMP
QL 200

To wear:
MG/SMG 847
Heavy Weapons 565
Full Auto 847

Summer Fling SMP

Source used up? :
Source Qualities :
Skills Required :
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing
Unfinished Summer SMP
Rapid-Reload-And-Fire Gyro
Summer Fling SMP

Summer Fling SMP
QL 200

To wear:
Pistol 847
MG/SMG 565
Fling Shot 471

Summer Shells SMP

Source used up? :
Source Qualities :
Skills Required :
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing
Unfinished Summer SMP
Shells Magazine
Unfinished XXX

Summer Shells SMP
QL 200

To wear:
MG/SMG 902
Shotgun 602

Soft Pepper Pistol

Source used up? :
Source Qualities :
Skills Required :
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing
Unfinished Soft Pepper Pistol
Nano Pylon
Soft Pepper Pistol

Soft Pepper Pistol
QL 194

To wear:
Pistol 954
Modifies:
Bio. Metamorphosis 28
Mat. Creation 28
Mat. Metamorphosis 28

Alsaqri Chemical Rifle

Source used up? :
Source Qualities :
Skills Required :
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing
Unfinished Alsaqri Chemical Rifle
Self-Repairing Ultra-X
Alsaqri Chemical Rifle

Alsaqri Chemical Rifle
QL 200

To wear:
Rifle 941
Aimed Shot 471

HSR Explorer 661

Source used up? :
Source Qualities :
Skills Required :
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing
Unfinished HSR Explorer 661
Generic Magnetic Propulsion System
HSR Explorer 661

HSR Explorer 661
QL 200

To wear:
Adventurer
Pistol 951
Fling Shot 476
Modifies:
Max Health 200

IMI Tellus TT

Source used up? :
Source Qualities :
Skills Required :
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing
Unfinished IMI Tellus TT
Flake Tubing Super-Coolant System
IMI Tellus TT

IMI Tellus TT
QL 200

To wear:
Soldier
Pistol 795
Heavy Weapons 530
Burst 663
Fling Shot 442
Modifies:
Ranged Init. 13

Ithaca Ki12 Vulture

Source used up? :
Source Qualities :
Skills Required :
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing
Unfinished Ithaca Ki12 Vulture
Nano-Interfaced Cooling System
Ithaca Ki12 Vulture

Ithaca Ki12 Vulture
QL 200

To wear:
Adventurer
Pistol 901
Shotgun 601
Fling Shot 501
Modifies:
Ranged Init. 25
Perception 25
Sense 5

River Seasons XP

Source used up? :
Source Qualities :
Skills Required :
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing
Unfinished River Seasons XP
Ultra Short Composite Barrel
River Seasons XP

River Seasons XP
QL 200

To wear:
Adventurer
Pistol 1036
Fling Shot 519
Modifies:
NanoC. Init 20

Sol Chironis Systems

Source used up? :
Source Qualities :
Skills Required :
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing
Unfinished Sol Chironis Systems
Energy Pack Interface
Sol Chironis Systems

Sol Chironis Systems
QL 200

To wear:
MG/SMG 941
Burst 706
Modifies:
Run Speed 26