Sealed Weapons
There are eleven different weapons to find, some are very useful,
all are quite rare
Here are a list of items you will need for the tradeskill
|
Sealed Weapon Receptacle |
Mission Chest |
|
Hacker Tool |
Tools or Devices terminal
or Fixer Shop, Borealis |
|
Energy Pack Interface |
Ranged Weapons Components terminal |
|
Flake Tubing Super-Coolant System |
Ranged Weapons Components terminal |
|
Generic Magnetic Propulsion System |
Ranged Weapons Components terminal |
|
Gyro stabilizing unit |
Ranged Weapons Components terminal |
|
Nano-Interfaced Cooling System |
Ranged Weapons Components terminal |
|
Nano Pylon |
Ranged Weapons Components terminal |
|
Rapid-Reload-And-Fire Gyro |
Ranged Weapons Components terminal |
|
Self-Repairing Ultra-X |
Ranged Weapons Components terminal |
|
Shells Magazine |
Ranged Weapons Components terminal |
|
Triple Pulse Enabler |
Ranged Weapons Components terminal |
|
Ultra Short Composite Barrel |
Ranged Weapons Components terminal |
Each weapon needs three components; the first to find is the
Sealed Weapon Receptacle, they can be found in mission chests.
The Hacker Tool can be purchased from basic stores in the Tools
or Devices terminal, or if you are a fixer, the Fixer shop just outside Borealis
city. It will need to be at least 90% of the receptacle you want to hack
The last part to collect is the correct weapon component for
your gun, these can be purchased from the Ranged Weapons Components terminal
in the tradeskill area of a basic store. This part will decide the final quality
of the finished gun so choose carefully, it is possible to use a slightly higher
QL than the receptacle, it is also possible to use any lower quality as well
First you will need to hack the Sealed Weapon Receptacle
| Source used up? :
Source Qualities :
Skills Required : |
No
Source at least 90% of Target
3.5 x QL of Target in Break & Entry |
| |
|
|
| Hacker Tool |
Sealed Weapon Receptacle - XXX |
Unfinished XXX |
The final combine depends on the gun, you will need to find
the correct part for your weapon. Also, the Summer SMP has four choices of component,
we will look at them first
Summer Burst SMP
| Source used up? :
Source Qualities :
Skills Required : |
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing |
| |
|
|
| Unfinished Summer SMP |
Triple Pulse Enabler |
Summer Burst SMP |
|
Summer Burst SMP
QL 200 |
To wear:
MG/SMG 941
Burst 706
|
Summer FA SMP
| Source used up? :
Source Qualities :
Skills Required : |
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing |
| |
|
|
| Unfinished Summer SMP |
Gyro stabilizing unit |
Summer FA SMP |
|
Summer FA SMP
QL 200 |
To wear:
MG/SMG 847
Heavy Weapons 565
Full Auto 847 |
Summer Fling SMP
| Source used up? :
Source Qualities :
Skills Required : |
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing |
| |
|
|
| Unfinished Summer SMP |
Rapid-Reload-And-Fire Gyro |
Summer Fling SMP |
|
Summer Fling SMP
QL 200 |
To wear:
Pistol 847
MG/SMG 565
Fling Shot 471 |
Summer Shells SMP
| Source used up? :
Source Qualities :
Skills Required : |
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing |
| |
|
|
| Unfinished Summer SMP |
Shells Magazine |
Unfinished XXX |
|
Summer Shells SMP
QL 200 |
To wear:
MG/SMG 902
Shotgun 602 |
Soft Pepper Pistol
| Source used up? :
Source Qualities :
Skills Required : |
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing |
| |
|
|
| Unfinished Soft Pepper Pistol |
Nano Pylon |
Soft Pepper Pistol |
|
Soft Pepper Pistol
QL 194 |
To wear:
Pistol 954
|
Modifies:
Bio. Metamorphosis 28
Mat. Creation 28
Mat. Metamorphosis 28
|
Alsaqri Chemical Rifle
| Source used up? :
Source Qualities :
Skills Required : |
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing |
| |
|
|
| Unfinished Alsaqri Chemical Rifle |
Self-Repairing Ultra-X |
Alsaqri Chemical Rifle |
|
Alsaqri Chemical Rifle
QL 200 |
To wear:
Rifle 941
Aimed Shot 471 |
HSR Explorer 661
| Source used up? :
Source Qualities :
Skills Required : |
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing |
| |
|
|
| Unfinished HSR Explorer 661 |
Generic Magnetic Propulsion System |
HSR Explorer 661 |
|
HSR Explorer 661
QL 200 |
To wear:
Adventurer
Pistol 951
Fling Shot 476
|
Modifies:
Max Health 200
|
IMI Tellus TT
| Source used up? :
Source Qualities :
Skills Required : |
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing |
| |
|
|
| Unfinished IMI Tellus TT |
Flake Tubing Super-Coolant System |
IMI Tellus TT |
|
IMI Tellus TT
QL 200 |
To wear:
Soldier
Pistol 795
Heavy Weapons 530
Burst 663
Fling Shot 442
|
Modifies:
Ranged Init. 13
|
Ithaca Ki12 Vulture
| Source used up? :
Source Qualities :
Skills Required : |
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing |
| |
|
|
| Unfinished Ithaca Ki12 Vulture |
Nano-Interfaced Cooling System |
Ithaca Ki12 Vulture |
|
Ithaca Ki12 Vulture
QL 200 |
To wear:
Adventurer
Pistol 901
Shotgun 601
Fling Shot 501
|
Modifies:
Ranged Init. 25
Perception 25
Sense 5
|
River Seasons XP
| Source used up? :
Source Qualities :
Skills Required : |
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing |
| |
|
|
| Unfinished River Seasons XP |
Ultra Short Composite Barrel |
River Seasons XP |
|
River Seasons XP
QL 200 |
To wear:
Adventurer
Pistol 1036
Fling Shot 519
|
Modifies:
NanoC. Init 20
|
Sol Chironis Systems
| Source used up? :
Source Qualities :
Skills Required : |
Yes
Source at least 90% of Target
3.7 x QL of Target in Weapon Smithing |
| |
|
|
| Unfinished Sol Chironis Systems |
Energy Pack Interface |
Sol Chironis Systems |
|
Sol Chironis Systems
QL 200 |
To wear:
MG/SMG 941
Burst 706 |
Modifies:
Run Speed 26 |